|
|

Enemy Zoids in Ascending Order of Power
 | 1. Hellrunner br>
Long-legged mutant Red Zoid. Mounted with guns for defense but has no missile system for attack. br>
Very fast moving. Hellrunners are used to patrol all important locations. If their location is attacked they are then dispatched at great speed to bring help, usually in the form of Spinebacks. br>
Hellrunners which are destroyed are easily replaced by correctly functioning CITY DOMES br>
i.e, those with sufficient ZOIDAR POWER and RAW MATERIAL. |
 | 2. Slitherzoid br>
A sleek, merciless mutant Red Zoid with concealed Gun and Missile systems. Slitherzoids travel between the MINES, POWER PLANTS and CITY DOMES carrying supplies of RAW MATERIAL and ZOIDAR POWER PODS. If a Slitherzoid is destroyed these may not be damaged and can be picked up by your ZOID using your SCANNER. Slitherzoids can be replaced by correctly functioning CITY DOMES. |
 | 3. Spineback br>
A ferocious and mean mutant Red Zoid with Gun and Missile Systems. A sinister and deadly opponent. Spinebacks are kept on stand-by inside CITY DOMES. If alerted by Hellrunners they will attack intruders without mercy. Spinebacks which are destroyed can be replaced by correctly functioning CITY DOMES. |
 | 4. Serpent br>
A mutant Red Zoid with terrifying speed and power. Equipped with Gun and Missile Systems. There is usually one serpent for each city network. He has set patrols, looking for intruders to destroy. If destroyed himself, he cannot be replaced. |
 | 5. Mammoth the Destroyer br>
A cruel renegade Zoid who has defected to the Red Zoids. Heavily armored, he has special ultra-sonic radar ears which can detect signals transmitted from the BEACONS. Equipped with very powerful Gun and Missile Systems, he roams between the CITY NETWORKS. He is irreplaceable. |
 | 6. Redhorn the Terrible br>
Sleek and merciless, Redhorn is the ultimate Red Zoid mutation. He is the imperial Red Leader and deadliest enemy of the Blue Zoids. Like Mammoth, he roams between the CITY NETWORKS. If alerted by a BEACON he makes straight for the enemy. He is irreplaceable. |
The Battle Begins | Zoid History | Plot & Instructions | Eight Icons | Scenario | Enemy Red Zoids | Blue Zoids
|