Eight Icons

1. Zoid I.D. Used to identify enemy RED ZOIDS. These are detected by your ZOID and their position and movement displayed on the Short Range Map. To identify a Zoid, move the cross over the Zoid you wish to identify and press Fire.

2. Scanner Scans the immediate vicinity for the objects on or just under the ground.

  • (Triangle) = ZOIDAR POWER POD/RAW MATERIAL
  • (Circle) = A PIECE OF ZOIDZILLA
Any objects shown on the scanner will be automatically picked up by your ZOID, otherwise, they will be ignored.

3. Status Calls up information about the Status of your ZOID (Zoidar Power Pods, Missiles, Guns, Damage) and also your progress (Number of pieces of ZOIDZILLA collected).

4. Guns If an enemy RED ZOID launches a missile attack, and if your ZOID is able to counter the missiles sophistacted masking system, you will see the missiles flight path towards you on the Short Range Map. The Guns form your defensive weaponry. When under attack the Guns are used to shoot down incoming enemy missiles. A 3-Dimensional Perspective Enhancer is projected over the image of the incoming missiles to assist you in aiming the gun. Any missiles which you fail to hit will strike home, damaging or destroying you.

5. Missiles (Short Range) These missiles from your ZOIDS offensive weaponry. Using missiles you can attack enemy RED ZOIDS, POWER PLANTS, MINES, BEACONS OR CITY DOMES. Select the target by moving the cross over the desired location on the Short Range Map and pressing Fire. The missiles are equipped with cameras and must be guided through the hills and mountain ranges to the target. Once a missile is launched you will see its progress towards the target as shown by the camera and then presented to your mind by the ZOID. You will be in direct control of the missiles flight path. The target will first appear as a cross on the horizon. You will need very quick reactions to hit a target.

6. Radio Base Allows you to communicate directly with base. There are two requests you can make of base.

  • Long range missile strike against a POWER PLANT, MINE, BEACON OR CITY DOME. Select the target by moving the cross over the desired location on the Long Range Map and pressing Fire. Once launched, the long range missiles home in on their target. It takes approximately 30 seconds for a missile to reach its target.
  • To dispatch a spacecraft to pick up a piece of ZOIDZILLA which you have found. The pieces are too large for you to carry.
Every time a spacecraft collects a piece of ZOIDZILLA your own ZOID is upgraded becoming larger and more powerful.

7. Information Identifies any features seen on the Long Range Map. Move the cross over the feature that you want to identify and press Fire.

8. Move Use the cross shown on the Long Range Map to trace out the route you want your ZOID to follow then press Fire. The ZOID will follow this route if he is able to. If he feels threatened or becomes involved in combat he may override your decision.

The Battle Begins | Zoid History | Plot & Instructions | Eight Icons | Scenario | Enemy Red Zoids | Blue Zoids

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